Arnold: Create a Retro Neon Sign

This time let’s render our awesome neon sign using SolidAngle: Arnold. For this we will reuse the model from my previous article Mental Ray: Create a Retro Neon Sign and just swap the shaders for Arnold shaders.

Shader

Glass-material

Create and assign a aiStandard material and set following Values

  • Diffuse
    • Color: White
    • Weight: 1
  • Emission
    • Color: White
    • Scale: 1

Gas-material

Create and assign a aiStandard material and set following Values

  • Diffuse
    • Weight: 0
  • Refraction
    • Weight: 1
  • Emission
    • Color: Blue
    • Scale: 0.2

Conclusion

The shader setup is simpler than in mental ray and the render speed is faster 7min mental ray vs arnold 3min.