Maya

A collection of 23 posts

Setting up Maya 2022 cover image
Maya,  General

Setting up Maya 2022

When first installing Maya 2022 you will have to enable a couple of important settings. Let’s go through the most important settings. Go to…

PyMel Development: With VSCode cover image
Scripting,  Maya

PyMel Development: With VSCode

Step 1: Install Visual Studio Code VS Code Step 2: Install VSCode Plugins Python Extensions: ms-python.python MayaPy: fxtd-odyssey.mayapy…

Tutorial Result - Arnold Lighting Tutorial cover image
Blog,  Maya,  Lighting

Tutorial Result - Arnold Lighting Tutorial

Brent Le Blanc makes great Tutorials on Look development. I recently watched his great introduction to Arnold Lights. Takes an indepth look…

Maya Bonus Tools 2018 cover image
Blog,  Maya

Maya Bonus Tools 2018

The Bonus Tools are a little odd, they are created by Autodesk but are not supported by them. So the tools are not directly included with…

Arnold: Black Light source when using an high Exposure Value cover image
Rendering,  Maya

Arnold: Black Light source when using an high Exposure Value

While creating the lights for the generator room I ran into a very odd issue. The light source of my mesh Light suddenly started to render…

Notes: Arvid Schneider - MtoA 111: Anisotropy Cap's Shield cover image
Rendering,  Maya

Notes: Arvid Schneider - MtoA 111: Anisotropy Cap's Shield

Arvid Schneider is an awesome guy that creates extremely high quality tutorials. Check out his website and  Youtube Channel. He made a great…

Install Maya 2017 on Ubuntu 16.04 cover image
Scripting,  Maya

Install Maya 2017 on Ubuntu 16.04

Autodesk officially only supports Fedora/RedHat. This is probably due to legacy reasons, since larger Corporations were using RedHat. There…

Create a Pile of Stuff cover image
Maya,  Modelling

Create a Pile of Stuff

This technique is a very quick and dirty approach to creating a pile of stuff. The downside using this technique is due to the fact that…

Maya 2016: Wireframe Rendering using Mental Ray cover image
Rendering,  Maya

Maya 2016: Wireframe Rendering using Mental Ray

If you want to show off your awesome modeling skills, there is no better way then to show off the models wireframe. You could do a quick…

Lighting with IES Light Profiles cover image
Rendering,  Maya

Lighting with IES Light Profiles

The IES (Illumination Engineering Society) standard format file stores information about the distribution of light from a real light source…

Maya Render All Files In Autosave Folder cover image
Scripting,  Maya

Maya Render All Files In Autosave Folder

For a university assignment, I had to “display” my modeling progress. My instructor wanted me to do a screenshot every 60 seconds. However…

Mental Ray: Infinite White Background Lighting cover image
Rendering,  Maya

Mental Ray: Infinite White Background Lighting

We will be taking a look at how you can light your scene using the “infinite white background” look. This look is commonly used to present…

Quick Tip: Polygon Display Face Centers cover image
Maya,  Modelling

Quick Tip: Polygon Display Face Centers

By default, you select faces in Maya with the whole face. I recommend changing this setting to “Center”. It makes it easier to select faces…

Using the Bridge Tool cover image
Maya,  Modelling

Using the Bridge Tool

The Bridge-Tool creates a bridge between edges or faces. To use the tool you need to select on both sides the same number of edges or faces…

Mental Ray: Create a Retro Neon Sign cover image
Rendering,  Maya

Mental Ray: Create a Retro Neon Sign

Today we will be creating a cool looking neon sign. Neon signs were extremely popular in the US from 1920-1960. These days you will still…

Quick Tip: Remove Specular Highlight from mia_material_x cover image
Maya,  Rendering

Quick Tip: Remove Specular Highlight from mia_material_x

The mia_material_x has an artificial specular highlight, seemingly reflecting the light source, even though no light source is “visible…

Create a Camera and Autosetup for Rendering cover image
Scripting,  Maya

Create a Camera and Autosetup for Rendering

When rendering with Mental Ray I always use a dedicated RenderCam. To create this camera I usually do the following Create the Camera Rename…

Rotate Tool: Snap to Angles cover image
Maya,  Modelling

Rotate Tool: Snap to Angles

Sometimes you want to rotate an object 90°. The most common technique is to open up the Channel Box and manually enter the value. We will…

Set and load Renderer at Startup cover image
Scripting,  Maya

Set and load Renderer at Startup

Now and then Maya forgets to load “mental ray”. To avoid the hassle of having to manually load the plugin, I wrote a simple script that is…

Quick Tip: Duplicate Object Along Curves cover image
Maya,  Modelling

Quick Tip: Duplicate Object Along Curves

You cannot use the “Duplicate” or “Duplicate Special”-tool to duplicate along with a curve. We are going to use an animation-tool to get a…

Quick Tip: Round Holes and Extrudes in Poly Objects cover image
Maya,  Modelling

Quick Tip: Round Holes and Extrudes in Poly Objects

Let’s take a quick look at how to punch holes in Poly Objects. It is possible to do this using the “Mesh > Booleans > Difference” Tool…

Ubuntu 13.04: Maya 2014 Install script cover image
Scripting,  Maya

Ubuntu 13.04: Maya 2014 Install script

Sadly Autodesk does not provide Debian Linux packages. This makes it quite difficult to get Maya running on Ubuntu. Here is my modified…

Using sIBL-sets for Maya cover image
Rendering,  Maya

Using sIBL-sets for Maya

Image Based Lighting (IBL) allows you to use High-Dynamic-Range (HDR) images as. To efficiently use sIBL images you would need to set up an…