Modelling

A collection of 6 posts

Create a Pile of Stuff cover image
Maya,  Modelling

Create a Pile of Stuff

This technique is a very quick and dirty approach to creating a pile of stuff. The downside using this technique is due to the fact that…

Quick Tip: Polygon Display Face Centers cover image
Maya,  Modelling

Quick Tip: Polygon Display Face Centers

By default, you select faces in Maya with the whole face. I recommend changing this setting to “Center”. It makes it easier to select faces…

Using the Bridge Tool cover image
Maya,  Modelling

Using the Bridge Tool

The Bridge-Tool creates a bridge between edges or faces. To use the tool you need to select on both sides the same number of edges or faces…

Rotate Tool: Snap to Angles cover image
Maya,  Modelling

Rotate Tool: Snap to Angles

Sometimes you want to rotate an object 90°. The most common technique is to open up the Channel Box and manually enter the value. We will…

Quick Tip: Duplicate Object Along Curves cover image
Maya,  Modelling

Quick Tip: Duplicate Object Along Curves

You cannot use the “Duplicate” or “Duplicate Special”-tool to duplicate along with a curve. We are going to use an animation-tool to get a…

Quick Tip: Round Holes and Extrudes in Poly Objects cover image
Maya,  Modelling

Quick Tip: Round Holes and Extrudes in Poly Objects

Let’s take a quick look at how to punch holes in Poly Objects. It is possible to do this using the “Mesh > Booleans > Difference” Tool…