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Home
Maya
Evergreen
Gallery
Archive
Contact
Maya
Setting up Maya 2022
Neal Burger
•
Apr 17, 2021
Evergreen
Evergreen - Resource Collection
A collection of resources for 3D Artists
Neal Burger
•
Dec 19, 2020
Evergreen
Evergreen - Tutorial Collection
A collection of tutorials
Neal Burger
•
Dec 18, 2020
Maya
PyMel Development: With VSCode
Neal Burger
•
Feb 26, 2020
Blogs
Tutorial Result - Arnold Lighting Tutorial
Neal Burger
•
Sep 7, 2019
Maya
Arnold: Black Light source when using an high Exposure Value
Neal Burger
•
Aug 15, 2017
Blogs
Virginia Wissler - Illuminated Pixels
Neal Burger
•
Jan 6, 2017
Maya
Notes: Arvid Schneider - MtoA 111: Anisotropy Cap's Shield
Neal Burger
•
Jan 6, 2017
Maya
Install Maya 2017 on Ubuntu 16.04
Neal Burger
•
Sep 5, 2016
Maya
Create a Pile of Stuff
Neal Burger
•
Jul 27, 2016
Maya
Maya 2016: Wireframe Rendering using Mental Ray
Neal Burger
•
Jul 26, 2016
Maya
Lighting with IES Light Profiles
Neal Burger
•
Jul 18, 2016
Maya
Teapot for Shader Testing
Neal Burger
•
Jul 17, 2016
Maya
Maya Render All Files In Autosave Folder
Neal Burger
•
Jun 15, 2016
Maya
Mental Ray: Infinite White Background Lighting
Neal Burger
•
Jun 14, 2016
Maya
Quick Tip: Polygon Display Face Centers
Neal Burger
•
Jun 10, 2016
Maya
Using the Bridge Tool
Neal Burger
•
Jun 9, 2016
Maya
Mental Ray: Create a Retro Neon Sign
Neal Burger
•
Jun 8, 2016
Maya
Create a Camera and Autosetup for Rendering
Neal Burger
•
Jun 5, 2016
Maya
Rotate Tool: Snap to Angles
Neal Burger
•
May 20, 2016
Maya
Set and load Renderer at Startup
Neal Burger
•
May 15, 2016
Maya
Quick Tip: Duplicate Object Along Curves
Neal Burger
•
May 6, 2016
Blogs
DT: Modelling your first Character
Neal Burger
•
May 6, 2016
Maya
Quick Tip: Round Holes and Extrudes in Poly Objects
Neal Burger
•
May 2, 2016
Maya
Ubuntu 13.04: Maya 2014 Install script
Neal Burger
•
Jul 26, 2014
Maya
Using sIBL-sets for Maya
Neal Burger
•
Jul 28, 2011